Don't forget about the challenge problems (earlier blog post, below this one).
Recently, we have discussed the acceleration due to gravity - technically, "local gravity". It has a symbol (g), and it is approximately equal to 9.8 m/s/s, near the surface of the Earth. At higher altitudes, it becomes lower - a related phenomenon is that the air pressure becomes less (since the air molecules are less tightly constrained), and it becomes harder to breathe at higher altitudes (unless you're used to it). Also, the boiling point of water becomes lower - if you've ever read the "high altitude" directions for cooking Mac n Cheese, you might remember that you have to cook the noodles longer (since the temperature of the boiling water is lower).
Recently, we have discussed the acceleration due to gravity - technically, "local gravity". It has a symbol (g), and it is approximately equal to 9.8 m/s/s, near the surface of the Earth. At higher altitudes, it becomes lower - a related phenomenon is that the air pressure becomes less (since the air molecules are less tightly constrained), and it becomes harder to breathe at higher altitudes (unless you're used to it). Also, the boiling point of water becomes lower - if you've ever read the "high altitude" directions for cooking Mac n Cheese, you might remember that you have to cook the noodles longer (since the temperature of the boiling water is lower).
On the Moon, which is a smaller body (1/4 Earth radius, 1/81 Earth mass), the acceleration at the Moon's surface is roughly 1/6 of a g (or around 1.7 m/s/s). On Jupiter, which is substantially bigger than Earth, the acceleration due to gravity is around 2.2 times that of Earth. All of these things can be calculated without ever having to visit those bodies - isn't that neat?
Consider the meaning of g = 9.8 m/s/s. After 1 second of freefall (falling without resistance - which is not exactly the case here but...), a ball would achieve a speed of .....
9.8 m/s
After 2 seconds....
19.6 m/s
After 3 seconds....
29.4 m/s
We can calculate the speed by rearranging the acceleration equation:
vf = vi + at
In this case, vf is the speed at some time, a is 9.8 m/s/s, and t is the time in question. Note that the initial velocity is 0 m/s. In fact, when initial velocity is 0, the expression is really simple:
vf = g t
Got it?
The distance is a bit trickier to figure. This formula is useful - it comes from combining the definitions of average speed and acceleration.
d = vi t + 0.5 at^2
Since the initial velocity is 0, this formula becomes a bit easier:
d = 0.5 at^2
Or....
d = 0.5 gt^2
Or.....
d = 4.9 t^2
(if you're near the surface of the Earth, where g = 9.8 m/s/s)
This is close enough to 10 to approximate, so:
d = 5 t^2
So, after 1 second, a freely falling body has fallen:
d = 5 m
After 2 seconds....
d = 20 m
After 3 seconds....
d = 45 m
After 4 seconds...
d = 80 m
This relationship is worth exploring. Look at the numbers for successive seconds of freefall:
0 m
5 m
20 m
45 m
80 m
125 m
180 m
If an object is accelerating down an inclined plane, the distances will follow a similar pattern - they will still be proportional to the time squared. Galileo noticed this. Being a musician, he placed bells at specific distances on an inclined plane - a ball would hit the bells. If the bells were equally spaced, he (and you) would hear successively quickly "dings" by the bells. However, if the bells were located at distances that were progressively greater (as predicted by the above equation, wherein the distance is proportional to the time squared), one would hear equally spaced 'dings."
Check this out:
Equally spaced bells:
Bells spaced according to the distance formula:
Furthermore, look at the numbers again:
0 m
5 m
20 m
45 m
80 m
125 m
180 m
Each number is divisible by 5:
0
1
4
9
16
25
36
All perfect squares, which Galileo noticed - this holds true on an inclined plane as well, and its easier to see with the naked eye (and time with a "water clock.")
Look at the differences between successive numbers:
1
3
5
7
9
All odd numbers. Neat, eh?
FYI:
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